Games purpose of achieving an organisation goal too.
Games are integral part
of our childhood. It is really wonderful if games get integrated into our work
life making it more fun and exciting .The concept gets more meaningful if it
serves a purpose of achieving an organisation goal too. In this era of
millennial workforce who are constantly on social media platforms and have the
latest technological gadgets at their disposal this shift towards a
gamification of management processes helps to bring in new and innovative ways
to engage employees in their work. “Gamification” is an informal umbrella term
for the use of game elements in non-gaming systems to improve user experience
and user engagement (Deterding, 2011). Gamification involves the usage of game
plan techniques and game mechanics in a non-game context. Game mechanics are
rules and dynamics of the game intended to make the play/work enjoyable. Game
design is the process of using game mechanics to create a setting that allow
people playing a game to have an enjoyable, thrilling and engaging experience.
It imbibes a fun element to tasks. The “game” side gets employees
energized, while the business side of it gives a deeper understanding into
productivity .This is useful for the managers and the employees. These games
give impartial indicators about an individual’s own output and efficiency.
Employee engagement is the positive feeling that employees have towards their
jobs and also the enthusiasm, sincerity, commitment and the effort they put
into it.Its a concept which needs to be measured round the clock with respect
to an employee’s career. Employees function very actively in their initial
year’s .But slowly this readiness and aggressiveness for tasks wanes. People
get side tracked due to routine work, boredom, lack of motivation and various
other reasons. The concept of gamification are specifically designed to
activate human reward centers which play a role in getting people motivated and
ensure a real life experience through video like simulations. The games
designed for the employee player help in bettering the skills and goals through
the points, grades or ranks assigned on meeting the objectives of the game.
Gamification is a worthy tool for ensuring engagement and inspiring employees.
Employees indeed learn to incorporate new ideas, mannerism, activities and ways
to find solutions to problems. Games designed use constant positive feedback to
increase engagement. Tasks which seem hard are simplified for a totally stress
free learning. These games are thus fun but totally focused on the goals to be